Adding a wood/iron column doesn't mess the spreadsheet up and is even more helpful, as I don't care about xp, but I just updated my version of the spreadsheet and haven't put that column back in yet. Generally XP/hr works in showing which structures are most behind. Example of what mine looks like because the most important feature IMO doesn't have a screenshot in that thread. (Using the tracker spreadsheet will let you easily identify which structures are hilariously underleveled, which take 12-14 hrs, which are cheap on iron, or whatever criteria you're looking for when you don't care what gets upgraded, but you just want to work on something. But, uh, Weapon Lab 5 will actually be pretty easy by the time I get around to it I guess.) Guess I've been playing it a little too safe. (Several times in doing this, I've completely capped out my resources with two hours left on my boosts, and my submarine reward still unclaimed. If I don't have a lot of resources, my worker does cheap projects just to keep busy until I'm within "striking distance" of a boat upgrade. When I get a lot of resources, it goes towards the boats. Upgrading the landing craft increases its troops capacity. Other people may be fine with hardcore focusing the crafts, but I find its just annoying and not fun. You can train and store your units through the Boom Beach landing craft. Timing this with a good stone+iron submarine treasure helps. soldier in World War II was, on average, 5 feet 8 inches tallhere rounded for simplicity to 6 feet. The Sherman tank was 19 feet 2 inches long. The DUKW, an amphibious truck, was 31 feet long. The LCVPor landing craft, vehicle, personnelwas 35 feet long. It can be a real drag trying to farm 3mil of each resource in a single sitting if you were starting with essentially empty storages.Įxample: I'll do other iron-cheap projects in the 12-14h range until my iron reserves start building up to a decent level, then I'll boost, clear map, and start a LC to 20. The LCT (6)or landing craft, tank (Mark 6)was 116 feet 5 inches long. "Focus" on them but don't let it kill the game for you. Your main constraint will be resources, unless you're doing something terrifically different than I am, like running five RR statues and clearing with them all boosted, daily.Īny suggestions/advice would be most welcome Upgrading to 18, 19, and 20 average to 24 hours each. any conversation will do.) You have not subscribed to this community. Pixel Crux - Boom Beach Calculators/Stats Review this mod post for more information.įind out how to join the Reddit Verified Task Forces, either as the leader of a new RVTF or as a member of an existing RVTF. No TF recruiting or searching on this subreddit. Please note this is a ban on in-game execution. Landing craft upgrades take a long time so you’ll get time to let your map refill while your upgrade is going on. Please report to the moderators if you see anything. No instructions, advocacy, or distribution of, hacking, cheating, exploits, or modding. Post only re: Boom Beach, Supercell, or RedditBB. No leaks or spoilers of potential future Boom Beach content.
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